Sometimes credited as...

I collect misspellings of my last name.  To my surprise and delight, folks in Vietnam haven't added to that collection at all.  Until now.

I shot a film called Gia Sư Nữ Quái which hits theaters next week.  In a review (via google translate), I found the following - "The film promises more beautiful camera angles, the angle romantic image of the director (DOP) from Hollywood - Joel Spazeski."

How unfortunate.  Why couldn't that have happened in a bad review?

Working in ankle-deep mud



Xe bo, doing what the jeeps could not.

The mud was so sticky, it'd pull the shoes right off your feet. For almost two weeks we were slogging in it.

At any rate, when far afield and encountering difficulties with the terrain, hire local farmers. They will have a solution.


Why the Production Designer is my best friend


To celebrate the theatrical release of Ngôi Nhà Trong Hẻm (House in the Alley), I'll share this photo. It was taken when the production design team was about halfway through their work transforming the house in which we shot 80% of the film.

This one photo guided the look for most of the film. I even incorporated the fluorescent bulb work lights they had lying on the floor.

When the director and I walked in, I could see all the conversations we'd had about aesthetics, mood, color and tone take a concrete form that we could execute. I was very excited.

This photo might simply show an empty room with a light bulb on the floor. But for me it showed me what the film was going to look like. The work on making the walls look old was maybe halfway done, but I could start to feel the textures. The colors were there. It inspired lighting that was unusual, but motivated and rooted in the character of the house. We played with reflective surfaces. The photo speaks to a house that is unfinished yet has a rot rising from the foundations.

I was thrilled with the production design team's work on this house - it made my work so much easier and so much better.  Even if we were simply shooting a closeup against a blank wall, the wall had texture, character and visual interest. I really appreciated that they sought my input and did their best to incorporate my requests. I'm happy with the work I did on the film, however, without their work, the film wouldn't look even half so good.

As a cinematographer who primarily works on projects with very limited resources, I like to see those resources go on screen. That means locations and production design. I can do so much more with a couple lights and a great space than with all the equipment I could possibly dream of in a boring space.

Thanks to the production design team on Ngôi Nhà Trong Hẻm for giving the rest of us in the cast & crew an inspiring space to in which to shoot.

It's not a mistake if you're consistent.

Usually I find my work constrained by limitations. This is typical and I don't expect it to change. And constants are ok. Limitations foster creativity. Probably more than resources.

Many times I have some constraint which prevents me from executing a shot in a conventionally desirable manner. I find that fighting it is an exercise in frustration and gives a poor result almost every time.  The most effective approach I have found is to embrace my limitations instead, and find a way to make them work for me.

Start early and be consistent. Suddenly what started as a mistake becomes a style. What made me crazy in the beginning becomes the look in the project that I love most.

Anamorphic lens flares are the most obvious trend in this sort of thing lately, but it can also be focus issue, lighting challenges, camera movement or any other aspect of the craft where the gulf between what one would like to do and what is possible can't be bridged.

Now, to be frank, this doesn't always work. But I've learned to at least anticipate when that's coming and accept it as a parameter of the job. No sense making myself crazy with something that can't be fixed.

I was taught early on to focus on doing what I can do and doing it well rather than break my neck trying to do what I can't do well and worrying about it. That a mistake is only a failure if you fail to learn from it. That there are no problems, only challenges. I make my living with these words.

That and great close-ups. More words of wisdom: Wide shots win awards. Close-ups get you work.

To be sure, I've encountered challenges that bested me. But at least I found a way to learn from them. On the flip side, much of my best work has come from finding creative ways to embrace the limitations of a project and turn them to my advantage.

That's all great. But my real takeaway from the school of hard knocks where these ideas are a daily struggle: Don't complain. Directors hate a complainer. Producers hate a complainer. Exceed expectations instead.

Believing that the challenges I face make me better, that helps.